Welcome TO z&z
We will be organising talks by eminent people from various fields to apprise students about various career options besides the regular courses.
Nexus learners form learning-focused relationships with their teachers. They work together to create a learning environment that is best for the learner.
Every child’s journey is personal. Lessons are tailored towards each child’s strengths and interests with choices about what, how, when and where they learn.
The well-trained faculty aims to function as ‘Facilitators’ in academics and maintain an open communication system with the children.
FOUNDER
PRESIDENT AND HEAD OF ACADEMIC’S
SECRETARY AND CORRESPONDENT
Education is the process of facilitating learning, or the acquisition of knowledge, skills, values, beliefs, and habits. Educational methods include storytelling, discussion, teaching, training, and directed research. Education frequently takes place under the guidance of educators, however learners may also educate themselves.
Student activities or campus activities is a broad term describing most student-focused extracurricular clubs and programs at a college or university. Student activities are generally designed to allow students to get more involved and offer them opportunities in leadership, social responsibility, citizenship, volunteerism, and student employment.
Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). The medium is commonly applied to the base with a brush, but other implements, such as knives, sponges, and airbrushes, can be used. The final work is also called a painting.
Games are sometimes played purely for entertainment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player.